Monthly Archive for August, 2009

Working with video in Pro Tools part 1

This is the first in a series in which I will outline the basics of how to use Digidesign’s Pro Tools systems to work to picture. First of all, we look at the decisions you need to make in setting up your system. There are three basic ways to work to picture in Pro Tools.

  1. You can lock Pro Tools via time code to an external video playback machine and then Pro Tools can ‘chase’ the VT machine. This process doesn’t put any extra load on the computer but it is slow, because you have to wait for the VT machine to spool backwards and forwards and cue to the correct position on the tape before you can work on a section. You will also need some sort of timecode synchroniser like Digidesign’s Sync I/O.

  2. You can import video files directly into a video track in Pro Tools. This is fast, because there’s no waiting for the VT machine to catch up: Pro Tools can continue to work in a ‘non-linear’ way and will jump to the correct part of the video file as you move the cursor around the Session, just as it does with the audio files. However, handling the video file puts a load on the computer, and you will find that with high track counts and plug-in counts, Pro Tools is more sluggish when using a video file as your picture source.

  3. You can use a separate non-linear video player. This can be either a second computer running an application like Virtual Video Tape Recorder from Gallery Software, or a dedicated non-linear player like Rosendahl’s Bonsai Drive. This has the benefits of both of the first two options, with the only down side being cost.

Where have my voices gone on a TDM Pro Tools rig?

There has been some discussion on daw-mac email list about missing voices and what had eaten them up. Folk chipped in that using RTAS plug-ins can cost voices. So I thought it would be good to outline the conditions under which this can happen.

Basically in the TDM architecture which is the core on which the HD systems are built, there is one law that cannot be violated: Every signal entering or leaving the TDM Environment requires a Voice to do so; each Voice is one-way only.

So in more detail, if you have a mono audio track, the audio coming from the disk requires a Voice to enter the TDM Environment. Audio tracks are the only track type that will grab a Voice by default upon creation, and keep it as long as it is active. Make a wider track (stereo, LCR, etc), and an additional Voice is grabbed per channel added. Therefore, a 5.1 audio track will use 6 voices upon creation. On the other hand Aux In, Instrument, and Master Fader tracks do not utilise a Voice by default.

When it comes to plug-ins, TDM plug-ins do not use a Voice ever, because TDM Plug-ins exist solely within the TDM Environment and so you don’t need to leave the TDM environment to use a TDM plug-in. Slightly more surprising is that hardware attached to the HD cards like Digidesign interfaces is considered part of the TDM Environment, since they are directly connected. This means using a Hardware Insert would not grab a Voice, for entering or leaving.

Moving on to RTAS plug-ins, they are powered solely by the native host. In order for the native host to do this, the signal to be treated must be sent away to the host CPU. To do this, the signal must either originate from the native host, and the only way to do this is a hard disk feeding an Audio track, OR, it must leave the TDM Environment, get processed in the host environment, and then return to the TDM Environment. It does this through those one-way gates, known as Voices.

So when you have a signal in the TDM Environment, and you want send it out for RTAS processing, it must use a Voice to leave, and then another Voice to re-enter, which means to use an RTAS plug-in on a mono track costs you 2 voices. Multi-channel tracks will cost you more voices.

However as with most rules there are exceptions and this rule is no different. If the track is an Audio track, and is being fed from the hard disk (NOT via live input), and you have an RTAS plug-in as the first plug-in the signal goes through, the audio can simply pass from the Hard Drive to the CPU, and then onto the TDM Enviornment, so only costing one voice. You can have a number of RTAS plug-ins in series as it it is only at the point at which the audio goes into the TDM environment that it will cost you a voice.

So there are some tricks to employ to keep the voice count down.

  • Try using RTAS on Audio tracks that are playing off Hard Disk.

  • Try to use TDM plug-ins on Aux tracks.

With the ever increasing voice counts on TDM systems we have become complacent but with the growing use of RTAS plug-ins and higher channel counts when working in Surround especially when you have an HD Core system, voices can be an issue you need to plan for. This is now a serious consideration in deciding whether to use an HD or LE system.

Following on from the thread on daw-mac, Jerome Boiteau, who raised the issue, has just posted…


I just installed two 8 core LE systems. They totally beat our HD3s. In every way. We are mixing a TV series on one of the 8 core. A 5.1 mix AND a stereo downmix in the same session. Multiple 5.1 and stereo busses, C4, RenEQ and DeEssers on each of the 12 dialog tracks. Three UM226 (stereo to 5.1 upmix from waves), Rencomp+ 2C4 + L1 on the 5.1 mix bus, and the same on the stereo mix bus, and HD video playback. 5.1 and Stereo Dorrough meters. The system usage never goes above 29%

Jerome Boiteau
Studio Expression, Quebec, Canada



Very interesting developments. Have we got to the point where it will be better to dub on host based systems using a large multi-processor machine running Pro Tools LE with either DV Toolkit 2 or even better The Complete Production Toolkit and drop the HD hardware and its significant cost to boot.

Please add your thoughts and experiences to the comments below.

Creating ominous evil sounding voice

I needed to process a voice to sound “evil” but how to do it? So after a little internet research this is what I found….

Pitch shift it down and slap a slight ring modulator on it?

Use Antares’ Mutator – I got it on special offer from audiomidi.com for $10

Reverse your voice clip then apply a long reverb to it, then reverse it again..

Pitch shift the voice down (not too much). Then, apply the reverse reverb trick, keeping your printed reverb separate (record only the reverse wet signal). Pitch the reverb down a bit more. Bring everything back forward and mix up that satanic reverb to taste. Try treating the voice and its reverb differently. I find that creates unsettling effects very fast.

If you have H-Delay from Waves it has a preset named something like Evil

Use the pitch shifting and using reversed verb pitch down it’s very effective also added ultra short delay with feedback to give it metallic quality and lo-fi to break it up bit.

Try GRM Tools.

What works for you? Please post your tricks as comments to this thread.

Pro Tools 8 and jerky video problems

There seems to be a number of reports about poorer video playback in Pro Tools 8 as reported on the Digidesign User Conference.

  • There seems to be a number of issues.

  • Using movies encoded with H264 seem to be more jerky in PT 8 than PT7.

  • There is a sound preferences setting that helps that has been around for quite a while. In Pro Tools sessions with QuickTime video, playback start time is significantly increased. This is an issue with QuickTime on Mac OS X 10.5.3. To avoid this problem, do the following before launching Pro Tools…

  • Open the Mac System Preferences.
  • Click Sound.
  • Click Input.
  • Select any input device other than Digidesign HW.
  • Note: In some circumstances, it is also necessary to also change the output to something other than Digidesign HW to resolve this issue.”

  • If you move the video window on the monitor to the edge of the screen so it is just poking out the playback on the screen fed from a Canopus or equivalent can be much smoother.

  • Digidesign are aware of the problem and apparently are working on a fix with Apple.

Modifying Time Stamps for Pro Tools

Occasionally I have been asked to resolve a time stamping problem where fro one reason or another I have needed to modify the time stamp embedded in the wave file.

It is possible to modify the user time stamp in Pro Tools but Pro Tools doesn’t seem to enable you to modify the original time stamp.

So what are the solutions

One is to spot the errant file at the time you would like it to have and then Consolidate it. This will create a new file with the correct original time stamp.

However if you want to simply modify the meta-data in the original file then you have to leave the cosy world of Pro Tools and set a free application called Wave Agent from Sound Devices who make portable audio flash card recorders.

They have produced a piece of free software that will enable you to edit the meta-data embedded in a BWF (Broadcast wave Format) wav file.

They have also produced this helpful video to show you some of the features of Sound Agent

Wave Agent Overview from Sound Devices on Vimeo.

A brief overview of Wave Agent

Trying to use Network attached raids for both Macs and PCs with Pro Tools

In this thread on the DUC someone wants to be able to share Raid arrays with both Macs and PCs and the basic outcome is that resolving formatting issues (Mac OS Extended with MacDrive or NTFS and the new MacFUSE software won’t be enough. What is needed is SAN software management software, and that Apple’s Xsan doesn’t work with Pro Tools what is needed is SNS SANmp or Fibrejet for Pro Tools compatible solutions.

Pro Tools, Firewire 800 and Canopus boxes

There has been a thread on the DUC about using a Canopus box on Macs that don’t have Firewire 400 ports.

Apparently the Canopus spec only supports 1394 and 1394 and not 1394b (FW800) so the news looked gloomy.

However a number of users have tried using a simple FW800 to 400 adaptor cable and it has worked fine.

Flux:: offer a discount EDU purchase program for their plug-ins

This is from their site…

If you are a student or belong to the staff of a school, institution, training center or any other EDU entity and can provide a verification of your educational affiliation, we offer you a 50 percent discount on all of our products.

To apply for the EDU purchase program you need to send us an email containing the following information:

  • Your full name.
  • A scanned copy of your id-card/passport/drivers license.
  • A scanned valid student card or a valid official document from the EDU entity you are affiliated with verifying your connection with the entity.
  • Or you can just send the application direct from your e-mail address connected to the EDU entity you are affiliated with.

As soon as your application is handled and approved, an email will be sent to you with a voucher code for you to use in our online shop granting 50 percent off from the listed standard retail price on any or all of our products.

Please send your application to the Flux:: support team

Waves plug-in August offers


This month Waves have two special offers on. The Native Power Pack is an excellent entry bundle that continues a great bundle of basic plug-ins and I recommend this to all my clients and with 20% off it makes it even easier.

The Mercury bundle is at the other end of the bundle sprectum and contains pretty well everything Waves do and 20% off certainly helps here too!

For more information and to be able to order these go to the Waves site or your Waves dealer.

Live decoding problem with Dolby E plug-in

There is a great thread on the Digi User Conference.

Someone has problems with decoding a Dolby E stream via his Avid. Help has come in from both Minnetonka and Neyrinck as well as a number of other users. Also a query about what to do if you need to route AES 3 into an LE system which of course only has SPDIF digital I/O which has been answered with a signal path solution from Paul Neyrinck.

It is really nice to see both Dolby E plug-in manufacturers getting stuck in to help folk.



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